Path of Exile 2 director is on a 'quest to make the perfect action RPG' and isn't afraid to borrow from Path of Exile 1 to pull it off

At long last Intel gives Arc owners some Starfield loving, delivering up to 149% higher frame rates and fixing texture corruption

It’s been over a month since Starfield was launched around the globe but Intel has finally addressed performance issues and a handful of bugs with a new set of drivers for its Arc graphics card range. New GPU driver releases aren’t typically hold-the-front-page news items, but Intel Arc owners have been facing some pretty annoying…

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Valve only wants to make new Half-Life games if they push the medium forward, but what could it push forward next?

When asked to explain why Valve never made Half-Life 2: Episode 3 for the recent 20th anniversary documentary, Gabe Newell said that he “couldn’t figure out why doing Episode 3 was pushing anything forward.” For the Valve founder, the Half-Life games can’t just push Gordon Freeman’s story forward. They have to push videogames forward in…

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I played this free, 15-minute claymation horror game about examining an ancient idol in the morning while the birds were chirping, and it still scared me more than anything I’ve played in years

By the end of my brief time playing The Children of Clay, a free horror game available on Steam, I had taken my headphones off and was holding myself away from the screen as I selected each action. It was a bright and cheery morning around 11 AM, the sun was shining, my coffee warm,…

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One of the devs behind System Shock and Thief wants to see more games catering to ‘a new generation of folks discovering the game that demands more from them’

In a recent interview on Nightdive Studios’ Deep Dive podcast, former Looking Glass Studios programmer Marc LeBlanc talked about how he sees the System Shock Remake’s success as proof that there is an audience for games that challenge their players’ critical thinking and ingenuity, and that he hopes to see more developers respond to that…

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Shigeru Miyamoto Predicted Animal Crossing’s Appeal Over A Decade Before It Launched

“Imagine a game with only five houses”. The utterly brilliant translation site Shmuplations has just published a 1989 discussion between Shigeru Miyamoto and Shigesato Itoi, and during the surprisingly in-depth chat between the two legendary game designers, the former predicts the arrival of ‘cosy’ titles like Animal Crossing. Originally published in Gamer Handbook and published…

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