Take-Two’s big boss Strauss Zelnick says it got the ‘perfect result’ from slimmed-down mob tale Mafia: The Old Country, so I’d brace for more games like that if I were you
I didn’t love Mafia: The Old Country. Where previous games in the series had compensated for their lows with some truly high highs, I felt like Hangar 13’s more linear world and more traditional mob story reduced its Sicilian series entry to a uniform level of predictability and blandness, and said as much in our…