FBC: Firebreak doesn't have the eldritch chaos I had hoped for so I'm going back to one of my favourite games that you've never played

FBC: Firebreak doesn’t have the eldritch chaos I had hoped for so I’m going back to one of my favourite games that you’ve never played

To say I was psyched about FBC: Firebreak when it was first announced is an understatement. Nothing gets me foaming at the mouth quite like quirky, eldritch, co-op shooters. So you can imagine my disappointment when I finally got to play Firebreak and it wasn’t as outlandish as I had imagined. The foundations of Firebreak…

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Not only does Todd Howard not hate Obsidian, it was his ‘only choice’ to take up Fallout’s reins in the wake of Fallout 3

There’s a type of myth that survives not because there’s any evidence for it, but because it flatters the preconceptions of a particular group of people. Take the notion that Todd Howard, head honcho over at Bethesda Game Studios, clearly seethes with resentment about how much Obsidian knocked Fallout: New Vegas out of the park….

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Cryptic rises again? Former CEO Jack Emmert returns to the Neverwinter, Star Trek Online, and Champions Online studio: ‘It was just meant to be’

One of the casualties of NetEase’s retreat from overseas development was Jackalyptic Games, an Austin-based studio run by veteran MMO designer Jack Emmert. That studio’s Warhammer project now lies in the unreleased MMO graveyard, but there is perhaps a silver lining for fans of the genre: Emmert has returned to his old job as CEO…

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Take-Two CEO Strauss Zelnick cannot fathom anyone not wanting to play GTA 6: ‘I think we’ll be able to engage every appropriate individual’

We’re starting to zero in on the release of Grand Theft Auto 6. We’ve been given the run-around over the last year or so with reschedules and delays, but now we’ve got the November 19 release date—for consoles, we’re still waiting for word on a PC version—and Take-Two CEO Strauss Zelnick has assured fans that…

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