Kingdom Come: Deliverance 2’s ‘follow NPC’ toggle should be mandatory in all videogames, with a jail sentence for developers not using it
Videogames—RPGs in particular—just love to make us go for a wander with an NPC. Whether it’s the tiresome MMO mainstay of an escort quest, following an NPC to a bandit camp where their mate’s being held, or simply sauntering down a road having a chat, we are expected to give up a significant chunk of…