I never change weapons in RPGs, which means I’ve made Obsidian director Josh Sawyer’s life a living hell when it comes to making cool armour systems
Here’s a thing about me: I get notions. In RPGs, I get very specific images in my head of who I’m playing and how I’m playing them. It’ll be a cold day in hell before you catch me using anything but a revolver and light armour in New Vegas, or dual flintlock pistols (and light…