“You Were Almost A Jill Sandwich” – Here’s Why Resident Evil’s English Localisation Turned “Comical”
“They were… hesitant to use people from overseas”. Speaking exclusively to Time Extension, Tom Shiraiwa, a former localisation lead at Capcom’s Osaka offices, recently offered insight into the localisation of the 1996 survival-horror classic Resident Evil, including a potential explanation as to why the game’s dialogue ended up being so laughably bad. Despite its reputation…