The Sun and Moon Phases onto PS4, PS Vita April 26

To celebrate 2 years of Balatro, creator LocalThunk reflected on dropping out of an engineering program to make games: ‘Even if I could warn myself I’m not sure what I could have said to prepare for the insanity’

Even two years after release, Balatro is one of the biggest and best roguelikes going—there may be no one more keenly aware of that than developer LocalThunk, who’s managed to keep a low profile despite his game selling millions of copies and scoring crossover after crossover. In a recent anniversary blog post titled “Bad Grades,”…

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SNES Fighter Rushing Beat Is Getting A New Entry

Also known as ‘Brawl Brothers’ and ‘Rival Turf’. City Connection has announced that it is creating a sequel to Jaleco’s Rushing Beat / Brawl Brothers / Rival Turf series, called Rushing Beat X: Return of Brawl Brothers. The company has confirmed the game will be shown off at this year’s Tokyo Game Show. Read the…

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Epic Games CEO Tim Sweeney argues banning Twitter over its ability to AI-generate pornographic images of minors is just ‘gatekeepers’ attempting to ‘censor all of their political opponents’

As reported by Eurogamer, Epic Games CEO Tim Sweeney took to X (formerly Twitter) to criticize an attempt by US lawmakers to ban the social media app and its accompanying generative AI tool, Grok. The move came after users discovered that Elon Musk’s Grok has the ability to take photos of real people, including minors,…

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“I Knew The Project Must Go Wilder” – Originator Of Darkstalkers’ Idea Shares The Birth Of Capcom’s Monster-Filled Classic

Katsuya Akitomo pitched the game to his bosses at Capcom. If you’re a fan of the Darkstalkers series and have ever been curious about how Capcom got the idea to make a fighting game themed around classic movie monsters, then you’re in luck. That’s because Katsuya Akitomo, the former Capcom developer credited with pitching the…

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Meta shows off two next-gen VR headsets: One with so many pixels it demands DLSS 3 upscaling, the other with a horizontal FOV twice that of the Quest 3

In the world of cutting-edge technology, we rarely get to see the behind-the-scenes research and development that goes on at the biggest companies. But every now and then, some details get dropped that remind you just how much better our current gear and gadgets can potentially be. Meta’s VR division has showcased two such examples,…

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MIT electronics researchers develop a new way to fabricate transistors on the backend of finished dies, to keep pushing the limit of chip densities ever higher

With smaller process nodes becoming increasingly more expensive to achieve, chip manufacturing engineers are turning to other ways to increase the number of transistors that can be packed into a single die. In some ways similar to traditional chip stacking, one research team has created a way to implement an extra layer of microscopic switches…

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