“I was not comfortable producing a driving game without a driver’s license”.
Keiichi Matsunami has worked for Sega for over 20 decades and is credited on several Hatsune Miku titles. He’s been talking on social media about his first assignment for the company, 18 Wheeler: American Pro Trucker, and has revealed some interesting facts about its development.
He credits “his mentor” Kazuhiro Goji, who did the concept design and overall direction for the game, while Matsunami was in charge of software direction. He also explains that he actually drove the legendary Route 66 in North America as research for the game. “We drove from New York to Key West for about 5 days straight, shooting the background with a video camera,” he says. This calls to mind a similar trip made by Yu Suzuki during the development of Out Run in the ’80s.
Read the full article on timeextension.com
“I was not comfortable producing a driving game without a driver’s license”.
Keiichi Matsunami has worked for Sega for over 20 decades and is credited on several Hatsune Miku titles. He’s been talking on social media about his first assignment for the company, 18 Wheeler: American Pro Trucker, and has revealed some interesting facts about its development.
He credits “his mentor” Kazuhiro Goji, who did the concept design and overall direction for the game, while Matsunami was in charge of software direction. He also explains that he actually drove the legendary Route 66 in North America as research for the game. “We drove from New York to Key West for about 5 days straight, shooting the background with a video camera,” he says. This calls to mind a similar trip made by Yu Suzuki during the development of Out Run in the ’80s.
Read the full article on timeextension.com