Taking aim.
After years in the technological wilderness, light gun games are making a long-overdue comeback.
In what feels like a relatively short space of time, we’ve seen the Sinden, Polymega GC01 and Gun4ir hit the market, and now we can also add the G’AIM’E light gun to that list. Produced by Japanese peripheral maker Tassei Denki under its G’AIM’E light gun-focused sub-brand (‘Aim’ – get it?), the big difference with this particular approach is that it reportedly leverages the flavour of the month – AI – to produce accurate results in a post-CRT world.
Read the full article on timeextension.com
Taking aim.
After years in the technological wilderness, light gun games are making a long-overdue comeback.
In what feels like a relatively short space of time, we’ve seen the Sinden, Polymega GC01 and Gun4ir hit the market, and now we can also add the G’AIM’E light gun to that list. Produced by Japanese peripheral maker Tassei Denki under its G’AIM’E light gun-focused sub-brand (‘Aim’ – get it?), the big difference with this particular approach is that it reportedly leverages the flavour of the month – AI – to produce accurate results in a post-CRT world.
Read the full article on timeextension.com