The PS3 Emulator, RPCS3, Announces A Huge, New SPU “Breakthrough,” Set To Benefit All Games

Twisted Metal (2012) has already recorded “a 5-7% Average FPS improvement”.

The developers behind RPCS3, the popular PlayStation 3 emulator, have just announced a major “breakthrough” in emulating the PS3’s Cell Broadband Engine processor, reportedly leading to optimisations across all games (h/t: Tom’s Hardware).

Historically, the PS3’s Cell processor has famously created a lot of headaches for developers hoping to accurately emulate the console, due to its unique architecture when compared to your run-of-the-mill PC hardware. For instance, it notably included a general-purpose PowerPC core with multiple specialised coprocessors, called Synergistic Processing Elements (SPEs), each of which contains a 128-bit SIMD SPU called a Synergistic Processing Unit (or SPU, for short).

Read the full article on timeextension.com

Twisted Metal (2012) has already recorded “a 5-7% Average FPS improvement”.

The developers behind RPCS3, the popular PlayStation 3 emulator, have just announced a major “breakthrough” in emulating the PS3’s Cell Broadband Engine processor, reportedly leading to optimisations across all games (h/t: Tom’s Hardware).

Historically, the PS3’s Cell processor has famously created a lot of headaches for developers hoping to accurately emulate the console, due to its unique architecture when compared to your run-of-the-mill PC hardware. For instance, it notably included a general-purpose PowerPC core with multiple specialised coprocessors, called Synergistic Processing Elements (SPEs), each of which contains a 128-bit SIMD SPU called a Synergistic Processing Unit (or SPU, for short).

Read the full article on timeextension.com

 

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