“What If Your Favourite ’80s Computers Were Portable?” – Evercade Maker Blaze Is Teasing Something Spectrum And C64-Related

Carts? Hardware? Or something else? Evercade maker Blaze has just posted a short teaser video on social media which asks a simple question – what if your favourite home computers of the ’80s were portable? The seconds-long video has been shared on both the Evercade and HyperMegaTech social channels and presents the aforementioned text in…

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IMPORTANT: change on Blog | Commodore

A new news item titled “C” You Soon – Commodore 64 Ultimate Line-Up Expands with C64C Edition Later this Year (dated April 28, 2026) was added to the What’s New feed and includes a “News” link. https://commodore.net/news/ https://commodore.net/computer/ https://commodore.net/product-category/apparel/ The post IMPORTANT: change on Blog | Commodore appeared first on Old School Gamer Magazine.

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China’s upcoming all-CPU supercomputer plans to add an extra 47,000 processors in its second phase, and aims to be one of the fastest in the world

I love a supercomputer reveal, and this one’s a little different than most. China’s National Supercomputing Center in Shenzhen has announced its LineShine system, a machine that aims to deliver 2 exaflops of performance once it’s fully constructed. That’s an impressive figure, and would make LineShine one of the fastest exascale supercomputers in the world…

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“Built To Extract The Best Possible Image From Your Consoles” – Pixel FX Announces The $200 ‘Morph 2K’ Upscaler

Promises “top-tier image quality”. Pixel FX recently announced the $199.99 Morph 2K, a new upscaler that’s squarely aimed at those who don’t want to break the bank to get razor-sharp visuals from their retro hardware. Unlike the pricey (but amazing) RetroTINK 4K, the Morph 2K’s HDMI output tops out at 1080p / 60Hz, so if…

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Final Fantasy 14’s Unreal trials are such a brilliant way to reintroduce old fights for new players and I wish we saw more of this reinvigoration

While it’s unlikely we’ll ever be seeing a Final Fantasy 14 classic to relive those painful, polygon-plenty 1.0 days, there is one neat thing that Creative Studio 3 does to revitalise some of its older content: Unreal trials. It was introduced as part of the Faux Hollows minigame back in Shadowbringers, and essentially plucks old…

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