“I Knew The Project Must Go Wilder” – Originator Of Darkstalkers’ Idea Shares The Birth Of Capcom’s Monster-Filled Classic

Katsuya Akitomo pitched the game to his bosses at Capcom. If you’re a fan of the Darkstalkers series and have ever been curious about how Capcom got the idea to make a fighting game themed around classic movie monsters, then you’re in luck. That’s because Katsuya Akitomo, the former Capcom developer credited with pitching the…

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Review: Pokémon Champions (Switch) – The Most Accessible & Flawed Competitive Pokémon Has Ever Been

More bugs than Viridian Forest. Keeping up with competitive Pokémon battling has always been a hassle. As the mainline series shifts from generation to generation, so does which Pokémon are available, access to specific Pokémon, methods for training those Pokémon, the introduction of new moves, abilities, and held items, as well as a continued cycle…

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‘It stayed exactly the same’: Jeff Kaplan takes us back to 2016 by confirming that Blizzard did not change the size of Tracer’s butt

Jeff Kaplan is tackling the real, gritty questions while showing off his new multiplayer action-survival FPS game The Legend of California. And what is the realest, grittest question an ex-Blizzard dev could answer? No, not that one. It’s actually about Tracer’s butt. To the few of you who are fortunate enough to not have a…

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Microsoft is removing Copilot branding from Photos, Notepad, and more after promising to reduce ‘unnecessary Copilot entry points’

If you’ve ever gone to open up some built-in Windows app and wondered why Microsoft has bothered to add a Copilot button in it, you aren’t alone. After hearing community feedback, MS is reducing Copilot branding, starting with the likes of Snipping Tool, Photos, Widgets, and Notepad. As reported by VideoCardz, the latest preview of…

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Former Bethesda artist says ‘every single developer’ has already brought up 95% of the complaints that made it to launch, but as Todd Howard told him, ‘we can’t do everything’

Bethesda games certainly aren’t lacking in launch issues—the presence of charming bugs and funny physics glitches are sort of the studio’s maker’s mark at this point, although with the lukewarm reception of Starfield, that reputation’s also begun to tip over into subpar features, too. That’s not to say the devs aren’t aware of the state…

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