Hydlide – Jeremy Parish

it’s almost certainly not with any sort of affection. A slow, primitive-looking grind of a game with repetitive music and confusing action, Hydlide came across as nothing so much as a terrible clone of The Legend of Zelda when it hit the NES in the spring of 1989. Thanks to its opaque goals, Hydlide certainly had the capacity to keep players occupied with its quest for weeks or even months as they cast about futilely for solutions and secrets. But could it keep them entertained as well? Unlikely.

But comparing Hydlide to Zelda seems unfair..

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