Before RPGs, 1986,to strong narrative. Sir-Tech’s Wizardry from 1981 dumped players into a massive 10-floor dungeon with little more than a sentence of congratulatory text for beating the game. The first Ultima came out the same year and switched players from a first-person perspective in dungeons to a quasi bird’s-eye view when venturing the overworld, but still had a paltry story. Though the next few years produced games with greater story depth for the CRPG genre, including The Bard’s Tale, Might and Magic, and later Ultima…
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