I am once again asking you to read ‘Doom Guy – Life in First Person’.
The DOOM, DOOM II, & Quake level designer Sandy Petersen can’t stop getting details about id Software’s history wrong.
Just one week after his comments on piracy and DOOM, he has once again been corrected by id Software’s co-founder, John Romero, for spreading false information — this time about a story regarding the game’s dial-up code. I’m not sure if it’s deliberate on Petersen’s part, a failure of memory, or what, but it seems like almost every time he takes to Twitter/X to share a “fun fact” or an anecdote about the development of Doom, sure enough, you can expect id Software’s co-founder John Romero to follow closely after with a correction, suggesting Petersen’s recollections are not as accurate as he might believe.
Read the full article on timeextension.com
I am once again asking you to read ‘Doom Guy – Life in First Person’.
The DOOM, DOOM II, & Quake level designer Sandy Petersen can’t stop getting details about id Software’s history wrong.
Just one week after his comments on piracy and DOOM, he has once again been corrected by id Software’s co-founder, John Romero, for spreading false information — this time about a story regarding the game’s dial-up code. I’m not sure if it’s deliberate on Petersen’s part, a failure of memory, or what, but it seems like almost every time he takes to Twitter/X to share a “fun fact” or an anecdote about the development of Doom, sure enough, you can expect id Software’s co-founder John Romero to follow closely after with a correction, suggesting Petersen’s recollections are not as accurate as he might believe.
Read the full article on timeextension.com