Thanks to SNEG.
Ecstatica is one of my all-time favourite PC games, as you may have gleaned from the feature I wrote about it recently.
Released at a time when polygon visuals were still very crude in nature, 1994’s Ecstatica used ellipsoids to create its characters – a move which gave the game a more natural, organic look when compared to the box polygons of other 3D titles at the time.
Read the full article on timeextension.com
Thanks to SNEG.
Ecstatica is one of my all-time favourite PC games, as you may have gleaned from the feature I wrote about it recently.
Released at a time when polygon visuals were still very crude in nature, 1994’s Ecstatica used ellipsoids to create its characters – a move which gave the game a more natural, organic look when compared to the box polygons of other 3D titles at the time.
Read the full article on timeextension.com