Quake Gets New Levels for 30th Anniversary

According to an official press release from Bethesda, the classic 1996 FPS, Quake, is receiving a brand new episode called “Dawn of the Machine. This update, which is free for owners of the recent Quake remaster on platforms like PC, Xbox, and PlayStation. In addition to 19 new levels, the anniversary update offers fresh achievements, multiplayer support, bug fixes, and much more.

DAWN OF THE MACHINE

Celebrating 30 years of Quake, the award-winning team at MachineGames—in collaboration with id Software—returns with Dawn of the Machine, a brutal new episode building on their critically acclaimed work on Dimension of the Machine and Dimensions of the Past. Delivering ferocious combat, labyrinthine level design, and nightmarish realms that twist reality beyond recognition, it pushes the legacy of the genre-defining first-person shooter even further—honoring one of gaming’s most enduring icons.

END THE NIGHTMARE. ESCAPE THE ILLUSION.

Ranger is trapped in a dimension of endless illusion—reliving the same violent cycles for what feels like lifetimes, dying thousands of times in a futile attempt to escape. Wearied but unbroken, he has heard rumor of The Nightmare Machine.

Beyond the hordes of monsters—twisted by an eternity in the Elder realms—lies the Machine. It is believed its destruction will shatter the illusion, finally breaking the loop.

FREE FOR QUAKE OWNERS

Dawn of the Machine is available as a free update for Quake owners on XBOX Series X/S, XBOX One, Microsoft PC Store, Game Pass, PC Game Pass, Steam, PlayStation 5, PlayStation 4, Nintendo Switch 2 (via backwards compatibility), and Nintendo Switch versions of Quake. This expansive new episode features 19 all-new maps across a cohesive campaign, alongside a brand-new soundtrack, hidden secrets, a dedicated episode hub, and an all-new deathmatch map.

Check out the full announcement at https://slayersclub.bethesda.net/en-US/news/quake-30th-anniversary-update.

The post Quake Gets New Levels for 30th Anniversary appeared first on Old School Gamer Magazine.

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