Two laugh-out-loud moments in Zero Parades gave me hope that the Disco Elysium successor will still deliver flashes of brilliance

RPG developer ZA/UM has a difficult—maybe impossible—wire to walk with Zero Parades, its follow-up to Disco Elysium. The spy thriller wants to strike a different tone to one of the best RPGs ever made while still working in the same verbose style. And while parts of it indeed feel very similar, as PC Gamer’s Joshua…

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Shadowstone, the new game from Secret Door and Dreamhaven, kicks off a surprise public playtest at the Future Games Show Spring Showcase

Shadowstone, the Sunderfolk spinoff announced in February by Secret Door and Dreamhaven, has kicked off a public playtest that’s set to run until the game launches into early access. Announced during today’s Future Games Show Spring Showcase, the playtest will give players a sample of the game ahead of release in either solo or multiplayer…

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Blizzard vet Rob Pardo closed this year’s GDC keynote by urging executives to cool it with the layoffs: ‘The game team is more valuable than the game itself’

Today at GDC, San Francisco’s annual summit of games industry professionals, former Blizzard chief creative officer Rob Pardo delivered this year’s keynote address, sharing a lessons learned from a game development career spanning from his days as lead designer on Starcraft: Brood War and Warcraft 3 to founding his own studio at Bonfire, developers of…

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Turing Award winner Tony Hoare, computing pioneer who invented the Quicksort algorithm for a sixpence bet, dies at the age of 92

Professor Charles Anthony Richard Hoare, known as Tony to friends, has died at the age of 92. One of the greatest programmers in the early history of computing, he invented the Quicksort algorithm after a bet with his boss, later devised Hoare logic (a system for rigorously assessing the correctness of a program), and was…

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