The Fridge

Review: Minecraft Dungeons II (Switch 2) – A Fun But Flawed Dungeon-Crawling Sequel With Great Co-Op

Creepers, Skellies, oh my. A traditional adventure format seems an ill fit for something as freeform as Minecraft. The Markus ‘Notch’ Persson-created global phenomenon is an experience built on creativity with endless scope for experimentation, so constricting it within the boundaries of genre seems misguided. That said, the franchise has enough cultural pull that it…

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RuneScape is getting a new character type that promises a fresh start, but existing players are wary of splitting the community up

It’s very easy to look at RuneScape Reignited’s announcement blog or fancy trailer and assume it’s a new upgraded version of the classic game—it certainly walks and talks like one, not dissimilar to the upcoming World of Warcraft: Forever. “Begin the journey anew with a year of restoration changes paving your path,” et cetera. But…

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Tonda Ros, creator of Blue Prince, has played UFO 50 for almost 700 hours: ‘I think it’s easily my favourite game of the last 20 years’

Disk Cleanup (Image credit: Future) Welcome to Disk Cleanup, our regular weekend feature delving into the PCs of PC gaming luminaries. Come back every weekend to read a new interview, digging into the important questions, like “How tidy is your desktop?” and “What game will you never uninstall?” Tonda Ros was first drawn to PC…

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The Making Of: The Elders Scroll II – Daggerfall – “The Next Thing I Know, I’m Building One Of The Largest Procedurally Generated Games Ever”

We take a look at the history of Bethesda’s groundbreaking, yet flawed, RPG classic. The Elder Scrolls is arguably one of the most successful and recognisable video game franchises of all time, sitting alongside other industry juggernauts such as Grand Theft Auto, Fallout, and Red Dead Redemption. But it wasn’t always this way. Back when…

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Yet another free fan level pack for Quake has arrived, and this one’s all about a feature rarely seen in id Software’s classic shooter

2026 has been a truly astonishing year for Quake mapping, with both fans and professional game developers delivering some incredible death arenas for id Software’s 1996 FPS. We’ve had the enormous Quake Brutalist Jam 3, numerous map packs celebrating Quake’s 30 anniversary, and even a new official campaign called Dawn of the Machine. You’d think…

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