Capcom’s remake machine is ticking away, only problem is that means revisiting Resident Evil 5 and 6

Amid celebrations for Resident Evil’s 30th anniversary, executive producer Jun Takeuchi revealed what future plans Capcom had for the Resident Evil series, including what will happen after the devs run out of games to remake. “The current ‘Resident Evil’ series is being developed along two tracks: the numbered titles allow players to experience the ongoing…

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It’s easy to forget now, but the first Elder Scrolls game had a rough launch back in the day: ‘It was a disaster in a lot of ways and somehow built a billion-dollar franchise’

Given the legacy it created, it’s easy to forget The Elder Scrolls wasn’t a big deal right out of the gate. The original game in the series, The Elder Scrolls: Arena, wasn’t badly received—our reviewer, Andy Butcher, gave it an 87 in his review at the time—but it didn’t set the world on fire immediately….

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Garry Newman responds to s&box criticism in lengthy YouTube comment: ‘I don’t like giving up on things, I am stubborn’

Facepunch founder Garry Newman (Garry’s Mod, Rust, s&box) gave an emphatic, extensive mea culpa to the s&box community in a YouTube comment. Newman was responding to the latest video from Eridium, “S&box’s Free To Play Weekend Isn’t Enough,” a highly critical state-of-the-game from the s&box-focused creator. Facepunch’s recently-released user generated content (UGC) platform has been…

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Kingdom Come: Deliverance studio co-founder says a lot of RPGs are ‘still games for teenagers,’ and that he’s ‘tired of all the RPGs where you are this chosen one’

In a recent interview with PC Gamer’s Joshua Wolens, Warhorse Studios co-founder Martin Klima traced the inspirations for Kingdom Come: Deliverance back to boredom with the typical RPG—kill the dark lord, romance a companion or two, and so on. Klima added that this formula is still a mite too widespread even now for his tastes,…

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Brigador devs: ‘The ’90s PC classics often taught really special things, but not because the story said, Wow, violence is bad!’

Brigador was a great sleeper hit of mech and simmy gaming, and studio Stellar Jockeys recently released its ambitious follow-up, Brigador Killers, into early access. I spoke to lead developers, brother duo Hugh and Jack Monahan, over the summer. They told me about the challenges of adding on-foot gameplay, the importance of not trying to…

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RuneScape is getting a new character type that promises a fresh start, but existing players are wary of splitting the community up

It’s very easy to look at RuneScape Reignited’s announcement blog or fancy trailer and assume it’s a new upgraded version of the classic game—it certainly walks and talks like one, not dissimilar to the upcoming World of Warcraft: Forever. “Begin the journey anew with a year of restoration changes paving your path,” et cetera. But…

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Tonda Ros, creator of Blue Prince, has played UFO 50 for almost 700 hours: ‘I think it’s easily my favourite game of the last 20 years’

Disk Cleanup (Image credit: Future) Welcome to Disk Cleanup, our regular weekend feature delving into the PCs of PC gaming luminaries. Come back every weekend to read a new interview, digging into the important questions, like “How tidy is your desktop?” and “What game will you never uninstall?” Tonda Ros was first drawn to PC…

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