The Steam Frame launches during one of the slowest periods for VR on Steam, but Valve hopes to ‘rekindle the excitement’ for PCVR
There was a time when VR was pretty much exclusive to the PC. I’m talking about when the HTC Vive and Oculus Rift were the pinnacle of technology, circa 2016. I have very fond memories of those two headsets, often borrowing them from friends and colleagues, then ferrying them around to various spots to evangelise…