GTA 6’s souped-up Red Dead Redemption 2-style morality system will scale from ‘Professional’ to ‘Irredeemable’ so players can decide what kind of criminal they want to be
I may rob casinos, steal cars, and occasionally drive on the sidewalk, but I’m not a monster, and I don’t want the civilians in Grand Theft Auto 6 to think I am. Well thanks to the souped-up morality system there will be a bit of space for some redemption. Rob Nelson, Rockstar North’s co-studio head…