‘An evolved game of cat and mouse:’ Alien: Isolation 2 leads on taking the alien outside, the good kind of AI, and why a sequel took so long
Two years ago, Sega and Creative Assembly announced that they were finally working on a follow-up to our 2014 game of the year. Remarkably, in the years since Isolation there hasn’t been another stealth game that really captures its sense of dread—where most give their enemies set paths and routines, Isolation’s alien instead stalks you,…