It’s hard to say whether Final Fantasy 14’s new combat will be a win or a flop, but I’m just happy to see the developer trying something new

When Final Fantasy 14 director and producer Naoki Yoshida took to the stage for his opening keynote at the North American Fan Festival, I knew change was coming. He’d been hinting that the next expansion—which we now know is called Evercold—would mark a new era of Final Fantasy 14. Despite that, I still thought it…

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This photorealistic FPS runs in browser thanks to ‘Gaussian Splatting’, which is now my new favorite thing

Believe it or not, but you can play a photorealistic FPS in your browser right now, even if you don’t have a massive GPU. This simple FPS project doesn’t exactly offer pulse pounding gameplay, but is instead head-turning for how it conjures a photorealistic environment without hogging your rig’s resources. The project was made by…

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Weapons will break faster in Arc Raiders as the devs push PvP in a huge update that aims to fix the ‘chronic state of weapon accumulation’

Arc Raiders’ latest big update, Riven Tides, is finally upon us and it doesn’t just bring beach holidays and ice cream cone arcs—there’s also a bunch of updates in the patch notes, but the biggest change is coming for your guns. Weapon durability is getting dropped and high-level spawns are being moved closer to the…

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Pearl Abyss paid its employees a 5 million won bonus after Crimson Desert reached 5 million sales: ‘Our journey does not end here’

Crimson Desert’s been having a moment. On April 15, it hit five million sales, and last week the prime minister of South Korea celebrated the achievement, calling it a “new chapter in K-content”. To top it all off, Pearl Abyss has paid its employees a 5 million won bonus, or around $3,392/£2,513. This was reported…

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