Europa Universalis 2’s launch was a desperate gambit for Paradox’s survival: ‘It needs to be done so it’s sold in the US market before Christmas, because we need the money else we cannot pay people’

Europa Universalis wasn’t always a household name in strategy gaming. Like the company behind it, EU has had a fraught journey over the years—and as EU lead Johan Andersson explained in an interview with PC Gamer news writer Joshua Wolens, the early days were spent trying to keep the lights on. Europa Universalis 2, for…

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It’s Helldivers 2’s Liberty Day, so break out your shovels and play Arrowhead’s patriotic new Whack-a-Terminid browser game before it’s gone

It’s Oct. 26—the day Grand Theft Auto: San Andreas came out, and also Helldivers 2’s in-universe holiday Liberty Day, celebrating all the times we spent together splattering the stars with blood and burying any dissent beneath busted-up robot parts. It’s enough to make a man shed a tear into his liber-tea, and if you can…

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Before Paradox became king of grand strategy, it made a Baldur’s Gate-inspired RPG doomed by ‘bugs, many and diverse, some more interesting than the gameplay’

Paradox has always dabbled in a smorgasbord of styles, especially when you consider all its published games, but its in-house efforts are almost all grand strategy games where you paint real-world provinces your favorite color. But before it had solidified that reputation, it was trying to make a name in other genres. Trying, and failing…

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The Outer Worlds 2’s weirdest weapon is a flashing rainbow sword that turns combat into a rhythm game I’m terrible at

It’s fair to say that The Outer Worlds 2 loves its weird weapons. From the first moment you step foot on Paradise Island, you’ll start discovering all sorts of strange murder contraptions, from a sniper rifle that fires sneaky explosive bolts you detonate when you reload, to a pistol that infects enemies with a contagious…

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Darktide’s narrative will be expanded as part of future updates: ‘We are definitely going to be adding to the story of the game’

When Darktide’s Arbites Class DLC arrived, it came alongside a free update called The Battle for Tertium, which added a campaign mode at long last. Rather than the story coming to a halt once the prologue ended, players had the option to be guided through missions with bespoke voiceover, cutscenes, even unique enemy spawns to…

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A game jam game about pudgy chainsmoking dads seems to be Steam’s latest co-op hit, hitting 100,000 concurrent players on its first weekend

It’s a landmark year for the proximity-based voice chat party game. Mage Arena and R.E.P.O. have joined the likes of Lethal Company and Content Warning as wildly successful entrants into the nascent style—and genre superlative Peak made it comfortably into PC Gamer’s Top 100 this year. Players are clearly itching for more, as evidenced by…

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The multi-billion dollar, 15-hour AWS outage that brought the internet to its knees last week was apparently caused by a single software bug

Whenever we see a major internet outage like this past week’s multi-billion dollar Amazon Web Services debacle, I like to come into work and crack wise: “Bumped into a server rack with my big ass and unplugged it this morning, hope nobody notices!” I may have been closer to the mark this time: As reported…

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Europa Universalis lead Johan Andersson says Paradox’s DLC model has been ‘pretty f***ing great’: ‘You decide what’s going in, you decide the scope, you decide exactly when you can release’

If you’ve played a Paradox game before, you know the deal. The studios’ 4X and grand strategy games in particular tend to have very long lives supplemented by constant infusions of paid DLC, ranging from piecemeal addons to full-on expansions. It doesn’t always go to plan, and the execution was particularly spotty with Europa Universalis…

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