14 years on, the creator of DayZ is still searching for a solution to survival gaming’s biggest problem: ‘I think I am going to die without having solved it’

You might think making one of the most influential games of this century would be a source of unending happiness for its creator. But for Dean ‘Rocket’ Hall, founder of RocketWerkz, the relationship with his most famous creation isn’t that simple. “When DayZ happened, it was like dying,” says Hall of the mod which, alongside…

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This newly-announced FPS will let you blast through the worlds of Medieval Europe’s weirdest artist, and I really hope it includes the 500-year-old butt song from hell

One of video gaming’s great strengths is letting players step into worlds that previously only existed in words or on canvas or celluloid. Lush fantasy kingdoms, sprawling sci-fi universes, and of course surrealist dreamscapes where people have music printed on their butts. Admittedly, that last one is a relatively recent addition to gaming’s ever-expanding map…

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A massive cache of Valve data has reportedly leaked online, appearing to include Portal 2’s elusive beta build and a potential weapon from Half-Life 2: Episode 3

A massive cache of internal builds from Valve has reportedly leaked online, including beta builds of several classic Valve titles and possible weapons from Half-Life 2‘s cancelled third episode. The leak, which began circulating on Saturday and comes from an unknown source, includes 12 terabytes of data currently being sifted through by data miners. The…

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Activision serves cease and desist to infamous Call of Duty cheat maker—and films the whole thing: ‘We will find you’

Activision has employed many different tactics in its unending battle against cheating in Call of Duty, from suing cheat makers for millions of dollars to employing complex technical solutions to ban cheaters as quickly as possible. In its latest gambit, Activision served cease-and-desist papers to one especially infamous Call of Duty cheat maker, filmed the…

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A native port of Donkey Kong 64 is finally playable on PC thanks to a team of programmers who boast that ‘no generative AI [was] used at any point in the process’

A native PC port of Nintendo’s 1999 platformer Donkey Kong 64 is finally here, and the team that pulled it off is proud to say that they used zero generative AI tools in the process. DK64 Rekongpiled, a recompilation or translation of the game’s code for modern hardware (as opposed to emulation), dropped today. All…

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