After A Decade Of Attempts, One Of The Hardest PlayStation Platinums Has Finally Been Achieved

Star Wars Zero Company director has ‘an axe to grind’ with turn-based tactics, says fans don’t have to settle for no story, crummy graphics, and clunky controls: ‘Depth doesn’t cost you elegance’

Does a tactics game need a story? Does it even need to look good? Greg Foertsch, creative director on the upcoming XCOM-like Star Wars: Zero Company, certainly thinks so. The former XCOM dev dove into his thoughts on the genre in a recent conversation with PC Gamer associate editor Ted Litchfield. While it might seem…

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A programmer with terminal brain cancer was caught in Epic’s mass layoff, but CEO Tim Sweeney says the studio ‘will solve the insurance for them’

It’s no secret that layoffs often upend lives, but a particular pain point for workers in the United States is that it’s exceedingly common to only have health insurance through your employer. If a sudden layoff blindsides you, your coverage goes with your income. So it went with Mike Prinke, a technical writer who worked…

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