In Mouseburg, every mouse has something to hide.
With Mouse: P.I. for Hire, I’ve got very little to complain about, so for the sake of balance, first I’ll gently shine a light on its near-absurd mishmash of influences.
The striking rubber-hose animation USP hails from the 1920s. The 11-hour story, with its tough, unsentimental protagonist, and its twists and turns through layers of complicated corruption and conspiracy, grows directly from the roots of film and literary noir – most often associated with the 1940s. The hyperactive, running-and-gunning gameplay weaves and blasts as hectically as any ‘boomer shooter’ from the 1990s – and even then, a number of quality-of-life features seem to have origins from the 2000s and beyond.
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