Not quite landing.
I’ve been hearing a lot of hype around Stellar Blade – that is when fans haven’t been lamenting the sequel’s awful AI music video the creators decided was a good idea.
I’d heard it was Bayonetta meets Dark Souls, with flashy, acrobatic movement, and carefully considered combat with tight timings. And considering it’s coming to Switch 2 and utilising new technology for the platform in the form of FSR frame generation, I thought we were going to be in for a grand old time.
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